Next week marks the fourth birthday of the SC2Improve community - and it's only right that we celebrate it! We always run a special event for our birthday and this year will be no different as we host TWO events for you to take part in : the $100 SC2I Weekly #76 and the $50 SC2I Archon Cup #1.
Read MoreA few days ago we announced the SC2Improve Team League S6 to be starting in January. Over €2000 of prizes will be on the line across three divisions of play, enabling teams of all skill levels to come and take part in the competition. Today we are happy to announce the first invited teams to the First Division of the SC2ITL S6! Let us know who you're excited to see and who you're hoping to see announced next!
Read MoreAn early game melee upgrade has become very common in the Zerg vs Protoss match-up in Legacy of the Void. It carries well into the mid-game with Mutalisk based compositions and also into the late game when heading towards Ultralisks. This opening looks at setting up a Zergling-Ravager composition to defend from early aggression and all-ins while putting you into a position where you can transition into a mid & late game style of your choosing.
We focus on a Mutalisk transition but the flexibility and adaptability of this opening is what makes it so fun to play! During DreamHack Winter we saw this opening being used to head into Lurker-Hydralisk-Viper compositions, fast Hive tech for Ultralisks and much more.
Read MoreBy launching the SC2Improve server we are hoping to create an environment in which players can ask questions, discuss ongoing tournaments and find others to play with - be it in custom games, archon mode or team games. With the simple and efficient design of Discord you can easily jump from text chat to a voice chat, allowing you to really team up and get to know others in the SC2Improve community.
Read MoreThis guide looks at a build which TY used multiple times at the recent DreamHack which has a strong synergy with the current meta-game. By taking fast three command centers but opening with a defensive Cyclone and Siege Tanks, TY is able to comfortably move into the mid-game while swatting away most aggression aimed towards him. Once into the mid-game the Siege Tanks create an extra layer of defense, which you can work with in order to fend off attacks while harassing and moving into your late-game army composition of Liberator-Ghost.
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